The voice acting for all characters is outstanding and believable, but it’s especially cool when you meet key recognisable characters from the Star Trek universe. You play as First Officer Jara Rydell (Krizia Bajos) and Petty Officer Carter Diaz (Josh Keaton) – two Starfleet officers who are assigned to the USS Resolute, a new starship on its maiden voyage under the command of Captain Zachary Solano (Jim Meskimen). Star Trek: Resurgence has much less combat, but the story is very engaging with some interactive sequences that were quite thrilling at times. I have been playing some Star Trek Online recently and love the space combat in that game which is the best representation of Star Trek ship combat I have played, but the main story is diluted within the size and scope of it being an MMORPG. There is branching dialogue, quick time events and having to make quick decisions when faced with danger, all with full voice acting within a great Star Trek story.ĭramatic Labs is made up of a team of former Telltale Games developers and as such, the gameplay has a heavy focus on dialogue and storytelling. The game is set in the Star Trek universe, 23 years after the events of Star Trek: Nemesis and plays in episodes. It was released on May 23, 2023, for PlayStation, Xbox, and PC exclusively on Epic Games Store. That episode focused on lower-ranking members of the Enterprise, all of whom were in orbit of the more well-known characters and would eventually be brought into the fold to help with an upcoming mission.Star Trek: Resurgence is a new narrative adventure game developed by Dramatic Labs and published by Bruner House. If anything, playing this short slice of Star Trek: Resurgence felt like playing an interactive version of the fan-favorite TNG episode Lower Decks, which served as the inspiration for the current animated series. Jara, in particular, will become instrumental in mediating the current conflict, and the tightrope you'll have to face is making the right choices along the way. During a scene with Jara and Spock, you'll need to pick the appropriate responses to stay professional, stick to the task at hand, or fixate on his reputation as one of the universe's greatest minds. On an added note, the actor playing Spock for the late Leonard Nimoy does an outstanding job recreating Nimoy's cadence and speech patterns for the character. One of those characters who will cameo in Resurgence is Spock, who is still arguably the most iconic character from the franchise. While Resurgence will primarily feature mostly original characters, some noteworthy legacy characters from the shows and movies will also appear. On the ship, you'll see more call outs to classic Star Trek, along with many familiar characters and species from the universe such as the Vulcans, the Tril and Cardassians. This gameplay on its own is compelling, but with the added scope and gravitas of the Star Trek franchise, it gives Resurgence some added depth to its world, that you're stepping into a universe that has seen so many stories and events occur. Many of the computer panels and rooms housing 24th-century tech have been recreated from the show, and it was really satisfying to observe the crew at work around ship. It was a nice treat to see the halls of a Federation ship during the era of The Next Generation - which is a favorite setting of mine. While on the Resolute, you can move about and chat with the different members of the crew. Resolute, you'll be able to free talk with characters and interact with the different panels to learn more about the current situation. Depending on your choices during talks or in the game's moments of action, you'll change your relationship with some characters, affecting how the plot will move forward. During several interactions, you can choose to give a variety of responses, which will result in branches in the conversation. Just like Telltale's previous works, or even classic adventure games like Grim Fandango or The Secret of Monkey Island, Star Trek: Resurgence is a narrative-driven game that lets you explore its world and interact with a host of characters, both original and familiar. We wanted to make it feel like you're living in one of the movies or in the TV show." "It's not strictly a shooter or a strategy game, but rather we're telling a story that has you play through what a lot of Star Trek is - which is an experience about building relationships and making decisions, as well as elements of shooting a phaser, flying a shuttlecraft, and investigating things with your tricorder. "What we wanted to do was to deliver on a broad Star Trek experience, which means doing a lot of different types of gameplay," said lead writer Dan Martin.
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